Granular Gamerules
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  • 🔨Install Requirements
  • Categories
    • 🥚doMobSpawning
    • 🧟‍♂️mobGriefing
    • 🕗randomTickSpeed
    • 😡universalAnger
  • 💾Dedicated Server Options
  • Miscellaneous Rules
    • ⛈️doWeatherCycle/enableThunder
    • 🌋lavaSourceConversion/onlyInNetherBiomes
    • 🛌playersSleepingPercentage/countUnderground
    • 🥕playersTrampleFarmland
    • 💧waterSourceConversion/onlyInWetBiomes
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  1. Miscellaneous Rules

waterSourceConversion/onlyInWetBiomes

From a Fabric Discord request on a different version

PreviousplayersTrampleFarmland

Last updated 7 days ago

Granular Gamerules lets you filter water source generation by biome, when the vanilla gamerule waterSourceConversion is true.

Command: /gamerule waterSourceConversion/onlyInWetBiomes

You can specifiy your own biomes in the #granulargamerules:water_convertible biome tag.

By default, this is everything in the #minecraft:is_river , #minecraft:is_oceanand Fabric API #c:is_river and #c:is_ocean tags.

💧
🌋lavaSourceConversion/onlyInNetherBiomes
Water sources being created in an ocean biome (right) vs not in a beach biome (left)